This week, Debbie Burke lists a dozen ways to tighten our prose while Jael R. Bakari provides an insightful guide to story development.
Dana Isaacson offers advice on keeping track of our story’s timeline, Paula Munier shows us ways to make readers fall in love with our protagonists from the first scene, and Chris Winkle discusses why some protagonists are unlikeable.
If you’re perplexed by the true meaning of premise, let Larry Brooks clear up the confusion and explain how the facets of premise should be applied to every story.
All that and a little more. Enjoy!
12 Tips to Write Tight by Debbie Burke via Anne R. Allen
Suspense in Books: 6 Ways to Grow Anticipation by Now Novel
Charting a Fictional Timeline by Dana Isaacson
Writing Process: Developing a Coherent Story by Jael R. Bakari via Jami Gold
The Grand Entrance: How to Introduce Your Protagonist so that Readers Care by Paula Munier
Seven Common Reasons Protagonists Are Unlikable by Chris Winkle
Why I Actually Prefer Stories with Prologues by Vaughn Roycroft
How to Start Writing Again When You Haven’t in a While by Sarah Gribble
How to Use Vivid Verbs to Bring Your Scenes to Life by J.D. Edwin
How to Mine the Facets of Premise for Story Gold by Larry Brooks
How to Use Simple Psychology and Basic Common Sense to Sell More Books by Barb Drodzowich via Anne R. Allen
Perhaps the last remnants of the human race eke out a meager existence on the unforgiving world of Aerlith, on which much of the terrain is little more than a craggy, mountainous wasteland. The two major and opposing settlements on Aerlith are concentrated in two valleys, each containing the only fertile soil on the planet. These forces are led by the cunning and logical Joaz Banbeck and capricious, volatile Ervis Carcolo, respectively. Carcolo, ruler of Happy Valley, is intent on destroying Banbeck and laying claim to his territory, known as Banbeck Vale.
What began as a human refugee camp on the Earth-like world of Pangborn 1,600 years ago has long since evolved into a global colony. Most of the planet is ruled by Lord Faide. His only remaining opponent is Lord Ballant. On the eve of war, Faide and his troops march to invade Ballant’s kingdom. However, their way is obstructed by a forest, recently planted by the First Folk, Pangborn’s indigenous people.
In this fourth and final installment of Jack Vance’s Planet of Adventure series, astronaut Adam Reith is nearly finished construction on a spaceship that will allow him to escape the dangerous world of Tschai and return to Earth. It has been at least a year since Reith crash landed on the planet when his scout ship was shot down while attempting to land.
In a time when cryo-technology allows the recently deceased to maintain brain activity for years in cold storage, successful businessman Glen Runciter consults with his late wife, Ella, who has been dead for over two decades. Glen and Ella manage a company that employs a team of anti-telepaths with a unique ability to seek out and neutralize telepaths who pose a danger to society.